Join us for a look back at our recent Squadron 42 community event in Manchester, England, where players got their hands on the game for the very first time. Featuring gameplay captured directly from attendees’ play sessions, along with a behind-the-scenes glimpse at the weekend that brought it all together.
Wishlist Squadron 42 now, on Steam and squadron42.com
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Time to blow GTA 6 Outta the water.
I bought the game in 2013, where is my Steam key????
Its gonna be my first Chris Roberts single player experience, can't wait 😍
Looks pretty mid tbh 🙁
GTA6 Who?
What's wrong with all this devs trying to pushing chromatic aberrations in all their games?
I hope they can get the stability in SQ42 into SC. I hope the server meshing really helps with that. I am very excited to play SC42. I have not been waiting 12+ years (only about 3 years) for this. OMG. Lets go.
Questions:
Can you deactivate the outlines around the ships in space combat? Looks weird to me.
Is the S71 still not semi + full auto? Did you change the selector for the firing modes?
Is the TTK final? Looks like space slap fights, contrary to snappy space combat, feels even slower than old Freelancer combat.
Squadron 42 looks really good, and CIG has truly created something amazing here. Kudos to them. However, there’s one thing I don’t understand at all and find really, really unfortunate: releasing the game exclusively with English voice acting is incomprehensible. Sure, there are many in the community who are fluent in English and don’t mind it, but there’s a huge difference between playing Star Citizen with English voice acting and playing such an epic story-driven game as SQ42—so it would have been really nice to offer a wider selection of language options for this massive project, such as Spanish, French, German, Italian, etc.
In the past, it was no problem—and a matter of course—to include translations into other languages in the games, and this didn’t harm the games; it simply made them accessible to a wider audience. Not doing this anymore is simply a shame and amounts to nothing more than cost-cutting at the expense of those who made this project possible in the first place.
Unfortunately, my English skills aren’t sufficient for a full story-driven game, so SQ42 isn’t for me. However, I sincerely hope everyone who enjoys it in English has a lot of fun with the game.
Bored being told off by Lord Anthony Bridgerton is amazing
i love how BG gets a prompt for taking too long…
This was cool to see, I have always liked making content on this game and cant wait to jump into this great singleplayer. Curious what the intel is🤔
The suiting up animation is phenomenal. We don't ever see that in video games except for once in TLOS 2 and it wasn't this complex. Very impressive!
Give us german synchro please! 🙏🚀
I love Star Citizen . Cant wait.
Chris, what have you done to the fly model. It looks like them old railway shooters. How could you fuck up something so simple?
Roberts needs to cancel this and start again and swap the pirate buccaneers out for marauders .. its too out of date already . needs a massive revamp …
AHahahahh, they even had troons in there AHAHAHA
gta 6 bunun yanında oyun değil ancak abartılmış bir oyuncak kalır
Nice movie (as usual). Gameplay like Arena Commander and Star Marine. Where’s the “Fascination Universe”? And half the players won’t understand what’s being said and won’t be able to read the subtitles. So that’s the thanks we get for supporting you back when you were still dancing in front of the camera, promising us the world—and then failing to deliver. But it really does look great. You’ve always been good at building things.
🥱
muhteşem😍
Dear CIG, please provide audio translation into other languages
I really wish they were more open with game footage and development to the public, i watched exilecon and they have a developer on stage playing in front of everyone live, nothing in their beta to hide. Cig invite a selected few to play and release the 'best clips' from the few days of people playing, it just feels shady. Cig more than any company have alot to prove with no games previously made.
Ok can we fix the pu now 42 is finished finally?
Is it just me or is the framerate jumpy on the captures? They play testers mentioned it was all a smooth locked 60 aside from a few effects causing stutters so I'm hoping there's just a fluke with my youtube, their capture footage, or something else.
Edit: Nvm, I had turned off hardware acceleration in Brave for previous stability reasons. Turning it back on and the video looks CLEAN. Good shit CIG.
Even over YouTube, you can hear how good the Audio is.
Really impressive! That being said, I really hope we’ll get a first-person view when we die.
Nowadays, switching to a third-person camera on death is very common (14:26), and for me it has always killed the immersion. I loved how Crysis 1 handled it: when you got shot and killed, it happened abruptly, and you’d just see your camera and body collapse to the ground like a puppet. It can be a bit scary or shocking at first, but that’s exactly the point in an immersive game. It’s also a good reminder that in combat you can be killed in an instant, rather than just “oh, your character died.”
Someone who played all the time the Character Creator ?
Much better than previous presentation with turret gameplay. Very nice
I see CIG’s traditional low-key wokeness was represented. We’ve got our first contemptuous girlboss at 4:36, and the whole video was edited so that every player character whose face was shown was female or, in a pinch, black.
GREAT | VR ! think… I miss raytracing.
Holy crap, this looks amazing
That pink hair dude 😂
1:50 Steve from Gamers Nexus?